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Card Fortune-Telling A lucid treatise dealing with all the popular and more abstruse methods by Charles Platt - W. Fulsham andamp; Co Ltd: undated: Brown cloth hardcover approximately 4.75 x 7.25 inches tall: black lettering to spine: blind stamped title and decoration to front: 155 pages plus Fulsham's Home Library list. Contents: A Brief History of the Pack of Cards. Methods of Great Diviners. A Test Telling of the Cards. Some English Methods of Telling. Some Artistic Stars. Some Simple but Effective Tellings. Napoleon's Card Methods. Some Unusual Methods of Telling. The Tarot or Divination Cards. Condition: Some discoloration to cover: corners bumped: endpapers slightly foxed: occasional light sporadic foxing or discoloration to contents: overall clean and good....
Feed Source: www.marywardbooks.com

The ABC of Contract Bridge by Ben Cohen, Rhoda Lederer - minute area of wear to upper right cover corner. overall very clean and good- immediate availability...
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Bridge For beginners by Victor Mollo andamp; Nico Gardener - Pan paperback 1967; 188 pages of instruction ; black and white diagrams. Conditon: paper tanned- cover edges slightly worn; overall clean and good...
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All About Acol (Collins winning bridge) by Ben Cohen, Rhoda Lederer - Collins Willow paperback, 1995: 304 pages. Condition: six line ink annotation to front endpaper: overall clean and good ...
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Winning Double by Victor Mollo - Faber and Faber 1968: hardcover in dust jacket: 162 pages. Synopsis: A textbook ranging over the whole field of dummy play and a quiz book combined. Problems 1-50 are slightly easier: problems 51 to 150 award marks for correct answers: allowing the reader to measure his progress. 10 additional quizzes bring the reader to a selection of hands from actual play. Condition very clean and good overall ...
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Bridge Case for the Defense by Victor Mollo - Faber and Faber 1972 reprint: hardcover in dust jacket: 311 pages. Synopsis : analysis and advice for the Bridge player on the art of defence: defined as possibly the most difficult part of the game. 150 quizzes, carefully selected to improve play,( answers included ) . Condition : dustjacket slightly tired: overall very clean and good. ...
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Introduction to Defender\'s Play by Kantar Edwin B. - Fredrick Muller 1971: hardcover in dust jacket: 154 pages including index. Synopsis: the companion volume to "Introduction to Defenders Play " covering leads, defensive signals, holding up, throwing off, and all the necessary plays to defeat the contract. Condition : dust cover tired and repaired: Price corner removed: annotations and underlinings throughout: overall acceptable ...
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Introduction to Declarer's Play by Kantar Edwin B. - Frederick Muller, 1971: hardcover in dust jacket: 148 pages including index. Synopsis: an introductory guide to contract bridge describing every aspect of declarer's play of hand : with all effective steps necessary to make the bid contract, including trumping, end plays, squeezes, finesses and cross roughing. Condition dust cover worn and repaired: Price corner removed: some annotation and underlining to text and endpaper. Overall acceptable. ...
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Wild Card Poker by Hugh Zachary - Stephen Green Press 1975: first edition: red cloth hardcover with black lettering to spine: no dust jacket 118 pages including index. Synopsis : Assessment of and comprehensive guide to wild-card poker. Contents include chapters on- Basic rules; Wild games based on five card stud; Wild games based on draw poker; Wild games based on seven card stud, Blockbusters; Odd games without wild cards; Four new wild card games; Best wild card games in brief. Condition: front hardcover slightly stained: small brown mark to upper edge pages 83-88 : overall clean and good. ...
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The ABC of Contract Bridge by Ben Cohen, Rhoda Lederer - 270 pages ; minute area of wear to upper right cover corner; overall very clean and good- ...
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OSW Official Scrabble Words by Darryl Francis, Philip Nelkon, Allan Simmons - SLIGHT CREASING TO LOWER FRONT CORNER - OVERALL VERY CLEAN AND GOOD ...
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All About Acol by Cohen, Ben - Synopsis: Including all the latest information about bidding, combined with a simple explanation of the fundamental principles of the system, this book will enable any reader to sit down and successfully play contract bridge.Comments: pristine - as new- immediate availability . Format: Paperback. Pages: 272. ...
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Bridge With Eddie -the acol way by Eddie Scott - Eddie Scott, Suffolk. Ring bound 66 page paperback - instructions on playing Bridge "For beginners and improvers" Cover ridged and somewhat worn. overall clean and good ...
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Go Proverbs Illustrated by Segoe Kensaku - Hardcover - 262 pages Japan Pubns. Inc 1960. Condition: half title page unevenly cut: very clean and good overall: immediate availability ...
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Not Equipped to handle adventure - In early roleplaying games equipment was king. We deliberated over who could carry the gear we needed. Pots, pans, tents, and bedrolls were packed carefully onto our character sheets. Iron rations were bought and consumed -- suppplemented with fresh food when the prospect arose. Our dreams weren't preoccupied with magic items -- a suit of plate armor was a treasure worth countless toil and adventure. Like kids at the pet store we did as much...
Feed Source: www.gamegrene.com

Sustained Storylines ~ Casting The Net - The term "plot hook" can actually be more diminishing to your campaign than supportive. It immediately and clearly defines a few points at which the PCs can engage with the setting and the loose storyline you have in mind for the campaign. It limits the points of engagement to those few you planned out and sets you up to have to "wing it" far more than you have to if you're the type to give the PCs the freedom to go "off the map" as it were. S...
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Sustained Storylines ~ Establishing Buy In First - In a world of short attention spans and the media that caters to them it can be challenging for a gamemaster to establish long term buy in from their players. It's easy to blame this on the players but as in all things the problem, and therefore the solution, often lies closer to home than many are willing to admit. Using the simple writing techniques of series writers from the world of fiction and understanding a bit about the psychology of yo...
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Rules for Social Interaction - Role-playing games use dice to resolve events and simulate results that are out of the control of the intentions of the character. When a character wants to say something, they can; when they want to pick up a stone and hurl it, they can. What they cannot control is whether the stone hits what they want -- or whether the words have the impact that they want. It the RPG world that is resolved by the dice. read more...
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To Play or Not to Play: The Song of Ice and Fire RPG - Unless you have lived in a cave somewhere for the past couple of years or rabidly avoid the Fantasy genre entirely, you have heard about George RR Martin's Song of Ice and Fire fantasy series published by Bantam Books. The novels regularly reside at #1 for Sci Fi/Fantasy when they debuted in the in the early '90's and the more recent books have made the top ten bestselling lists worldwide, despite being rather dark, adult oriented and dangerous t...
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Burning Wheel - The Burning Wheel RPG is not another d20 clone. It is a roleplaying game designed to appeal to the narrative gamer who doesn't want to get bogged down in mechanics. While the game shows a lot of promise, I remain unconvinced that it will work at the game table. The elements of shared storytelling are broken by a number of mechanics that seem added to give the player the extra mechanisms that they expect in a roleplaying game. Tactical combat,...
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Tales From the Trench - As long as we're all back here together, let's catch up on some of what makes our campaigns so great; those moments that can never be forgotten as long as we game. Recent is what I'm looking for? not pining for the days of our campaigns years ago. read more...
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The End of my Tabletop Era - Today, I boxed up all my RPGs. They're still in plain sight, they're still loved and memories cherished, but the boxing, for me, means the end of my involvement with tabletop gaming. This has literally been a long-time coming: when I first started Gamegrene back in 2000, my orbit was already slowly decaying, and I hoped that dedicating a site to my love would keep things going. read more...
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An Interview with Jay Little - Why a 3rd edition to WFRP? Why now? "Based on recent trends in the roleplaying market and numerous discussions between Games Workshop and Fantasy Flight Games, we determined the time was right to develop and introduce a new edition, attracting more fans to the Warhammer Fantasy setting made popular by Game Workshop's tabletop miniatures game." Read all about it in this interview with Jay Little, lead designer on Warhammer Fantasy Roleplay 3rd Edi...
Feed Source: www.gamegrene.com

WOTC Annual Layoff Extravaganza - No surprise to anyone by now: Wizards of the Coast has started another round of Christmas layoffs. This year, so far, Rob Heinsoo (D&D 4e Lead Designer), Logan Bonner (Adventurer's Vault), Chris Sims (4e Monster Manual and Dungeon Master's Guide) and Stephen Radney-McFarland have been cut. read more...
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